Design, code, test, improve
Robotics training and practice is a hands-on learning area where students design a solution they have thought of and make it work by programming it.
In robotics, students do not just follow ready-made steps; they define a problem, suggest a solution, try it out and evaluate the result. Electronics and Arduino activities are also carried out within the 3D Design, Arduino and Software Club.

The learning cycle in robotics
- Define the problemWe talk through the situation to be solved together and set the goal.
- DesignThe idea becomes concrete through sketches and models.
- CodeAn algorithm is built and the robot’s behaviour is programmed.
- Test and improveDebugging is a natural part of learning.
- ShareResults are explained to friends and feedback is received.
What Does RoboticsDevelop?
- Algorithmic thinkingBreaking a task into steps and carrying them out in the right order.
- Problem solvingThe courage to reach a solution through trial and error.
- CollaborationSharing roles, making shared decisions and creating together.
- Patience and focusThe determination to rebuild a setup that does not work.
The robot kits used and lesson hours are planned by grade level; you can contact our school for detailed information.

Making together with nature
At the forest school, technology is not a field cut off from nature. Students use technology to create, in an environment that values working with real materials and cooperating with one another.
Back to science and technology

FrequentlyAsked Questions
Activities are planned to suit each age level. You can contact our school for the current programme and class distribution.
No. The MEB curriculum is followed at our school; robotics and coding are hands-on activities that support this programme.





