Learning the logic first, then the language
In coding and software activities, students develop algorithmic thinking and digital literacy through block-based and text-based coding methods.
The Artificial Intelligence and Software Club and the 3D Design, Arduino and Software Club give students room to make their own projects in the areas that interest them.

A path followed step by step
Coding is like following a path step by step: first you plan, then you carry it out, and if you see a mistake you rearrange. In this process children learn to think patiently and systematically.
- Basic concepts such as sequence, loops and conditions
- The habit of debugging and trying again
- Moving from small programs to their own projects
- Using digital tools consciously and productively
CodingStages
| Stage | Focus |
|---|---|
| Block-based coding | Building algorithms with visual blocks; grasping logic and sequence. |
| Text-based coding | Writing programs with written commands; finding and fixing errors. |
| Project work | Planning an idea, programming it and sharing it with friends. |
The list of software and platforms used is set according to grade level; you can contact our school for details.



Children who make technology, not just consume it
The shared goal of the technology and science clubs is to see technology not just as something used but as something made. Students think, try, make and improve.
Artificial intelligence activities



